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Cityhall
48.00 USD
Resource Description


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πŸ›οΈ CITY HALL

MLO + ELEVATOR SCRIPT β€” BY MOLO MODDING


Official City Hall for FiveM. A fully detailed municipal building with reception hall, private offices, conference rooms, and a fully synchronized elevator system. Performance optimized β€” 60+ FPS guaranteed.


MLO INTERIOR Β Β Β Β  πŸ›— ELEVATOR Β Β Β Β  60+ FPS




πŸ“ LOCATION

πŸ›οΈ Central Los Santos β€” 254.347, -391.184, 44.378




⚑ FEATURES β€” MLO

πŸ›οΈ Detailed Interior β€” Reception hall, private offices, conference rooms, and fully furnished administrative spaces

🎨 Editable Textures β€” All .ytd texture files accessible for full customization of signs, logos, and surface materials

⚑ Performance Optimized β€” Adaptive tick system with distance-based polling ensures consistent 60+ FPS

πŸ’₯ Collision Ready β€” Full collision meshes for all custom objects

πŸ”’ CFX Escrow β€” 3D models protected, textures freely editable




πŸ›— FEATURES β€” ELEVATOR SCRIPT (cityhall_lift)

πŸ”„ Network Synchronized β€” Client-server architecture with StateBag sync. All players see the same elevator state

πŸ›‘οΈ Fall Protection β€” Citizens attached to platform during transit. Ragdoll disabled. Auto-detach if deceased or displaced

⚑ Eased Movement β€” Progressive deceleration near destination for realistic smooth arrival

πŸ”’ Server Authority β€” Rate limiting (600ms cooldown), watchdog timer (10min timeout), disconnect handling, destination validation

🎯 Interaction β€” Press E near the elevator to activate. Configurable distance and key

βš™οΈ Fully Configurable β€” Speed, height, endpoints, interaction distance, easing, safety settings via config.lua

πŸ”§ Conflict Prevention β€” All events use unique prefix cityhall_lift: to prevent interference with other lift systems




βš™οΈ CONFIGURATION

Everything configurable via config.lua:

β–Έ Elevator endpoints (upper/ground floor altitudes)
β–Έ Prop name, anchor position
β–Έ Interaction distance, key, marker toggle
β–Έ Movement speed, snap tolerance, ease zone, deceleration
β–Έ Safety attach settings, tolerances, detach delay
β–Έ Language (fr / en)
β–Έ Debug mode




πŸ“ RESOURCES INCLUDED

πŸ›οΈ molo-cityhall β€” Main MLO with complete interior and exterior (Required)

πŸ›— cityhall_lift β€” Synchronized elevator script (Optional)




πŸ”§ INSTALLATION

1️⃣ Retrieve files from Keymaster after purchase
2️⃣ Place molo-cityhall into your resources directory
3️⃣ Add to server.cfg: ensure molo-cityhall
4️⃣ (Optional) Deploy elevator: ensure cityhall_lift
5️⃣ Restart your server βœ…




πŸ” TROUBLESHOOTING

⚠️ Elevator not responding? β€” Verify the prop name in config.lua matches your YMAP. Enable Debug = true and check F8 console

⚠️ Script conflict? β€” This system uses cityhall_lift: prefix. Ensure other elevators use separate prefixes

⚠️ Falling during transit? β€” Ensure UseAttachDuringRide = true. Increase AttachZTolerance to 3.0 if needed




βœ… BEFORE YOU BUY

β–Έ Please check out our Showcase server for an in-game experience of our products.
β–Έ Refunds are only applicable under Tebex Terms of Service Β§12.2.




πŸ”’ IMPORTANT INFORMATION

β–Έ The purchase process is done through Tebex, official partner of FiveM. After purchase, you will have access to the files via Keymaster in the Purchased assets tab.
β–Έ We're using the CFX Asset Escrow system β€” textures (.ytd) freely editable, 3D models protected.
β–Έ Server build 4752 or above is required to use this resource.
β–Έ Molo Modding is not responsible for purchases made with the wrong account.




πŸ›οΈ Β© Molo Modding β€” All rights reserved
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